| Three Green Dragons |
Green dragons having nightsight, seeing equally well in daylight or darkness (infravision 60'). They have 120 degree vision, a keen sense of smell and focusing ears to pinpoint sound. Because of these characteristics, dragons are considered to detect hidden and see invisible which only improves with age. Their breath weapon can only be used three times a day.
One Average Young Adult Green Dragon Frequency: Rare
Attack Level: 8
Armor Class: 2
Move: 9/24
Hit Points: 32
Number of Attacks: 3
Damage/Attack: 1-6/1-6/2-20
Special Attacks: Breath weapon and possible magic use
Special Defenses: Nil
Magic Resistance: Standard
Intelligence: Average to very
Alignment: Lawful Evil
Size: Average
Psionic Ability: Nil
Psionic Attack/Defense Modes: Nil
Other:
- She can be subdued more easily than killed.
- She can detect hidden or invisible things or creatures within 4".
- She can speak. (There was a 45% chance)
- She can not use magic. (There was a 20% chance)
- She will be sleeping. She will awake on a 1 in 6. Attackers get a +3 to hit her if asleep. (There was a 40% chance)
- She will be in her lair. (There was a 40% chance)
- She saves as a level 8 fighter.
Treasure, by type, in lair
- H
- 57 assorted gems, 29685 silver pieces
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One Small Adult Green Dragon Frequency: Rare
Attack Level: 7
Armor Class: 2
Move: 9/24
Hit Points: 35
Number of Attacks: 3
Damage/Attack: 1-6/1-6/2-20
Special Attacks: Breath weapon and possible magic use
Special Defenses: Nil
Magic Resistance: Standard
Intelligence: Average to very
Alignment: Lawful Evil
Size: Small
Psionic Ability: Nil
Psionic Attack/Defense Modes: Nil
Other:
- He can be subdued more easily than killed.
- He can detect hidden or invisible things or creatures within 5".
- He can speak. (There was a 45% chance)
- He can not use magic. (There was a 15% chance)
- He will be sleeping. He will awake on a 1 in 6. Attackers get a +3 to hit his if asleep. (There was a 40% chance)
- He will be in his lair. (There was a 40% chance)
- He radiates fear causing all creatures under 1 hit die to flee in panic for 4-24 rounds. Creatures with less than three hit dice save vs magic with a +5 to the roll or are paralyzed with fear (50%) or panic (50%) and flee for 4-34 rounds. Creatures with three or more hit dice fight at a -1 to hit unless they also save. Creatures with six or more hit dice automatically disregard the aura affect.
- He saves as a level 8 fighter.
Treasure, by type, in lair
- H
- 57 assorted gems, 27 assorted pieces of jewelry
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One Average Ancient Green Dragon Frequency: Rare
Attack Level: 8
Armor Class: 2
Move: 9/24
Hit Points: 64
Number of Attacks: 3
Damage/Attack: 1-6/1-6/2-20
Special Attacks: Breath weapon and possible magic use
Special Defenses: Nil
Magic Resistance: Standard
Intelligence: Average to very
Alignment: Lawful Evil
Size: Average
Psionic Ability: Nil
Psionic Attack/Defense Modes: Nil
Other:
- She can be subdued more easily than killed.
- She can detect hidden or invisible things or creatures within 8".
- She can speak. (There was a 45% chance)
- She can not use magic. (There was a 15% chance)
- She will not be sleeping. (There was a 40% chance)
- She will not be in her lair. (There was a 40% chance)
- She radiates fear causing all creatures under 1 hit die to flee in panic for 4-24 rounds. Creatures with less than three hit dice save vs magic or are paralyzed with fear (50%) or panic (50%) and flee for 4-34 rounds. Creatures with three or more hit dice fight at a -1 to hit unless they also save. Creatures with six or more hit dice automatically disregard the aura affect.
- She saves as a level 16 fighter.
Treasure, by type, in lair
- H
- 89 assorted gems, 17 assorted pieces of jewelry, 20504 gold pieces
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